If you’re looking for a fun adventure to run as a one-shot at a convention, or for new players, or to jump-start a campaign when you don’t have anything planned ahead of time, check out the 2-Hour Freeform Demo on the Adventures tab of the Pelgrane Press 13th Age Resources page. (The version that's currently up is from May 12th. There'll be a slightly updated version from May 19 up soon, check back if you want to run a version with a couple of its typos corrected.)
It’s set up as a 2nd level adventure for a GM who knows the rules and between three and six players who don’t necessarily know the rules ahead of time. Characters sheets are available on the Pre-Generated Characters tab of the Resources page handle character spells and talents and feats, but not the fun stuff; the first hour is for players to make up a One Unique Thing and their hero’s backgrounds. The mini-adventure includes advice to help the GM tie the characters’ storylines into a plotline that will help focus the battle to come.
Instead of a set plot, the second half of the adventure provides five sets of monster stats, including the outlaws or cultists pictured above (art by Rich Longmore). As GM, you choose the opposition based on the uniques, backgrounds and icon relationships the players have created for their heroes. There’s advice about how to keep the action moving in a game with new players and some simple magic items that won’t add too much to the players’ brain-load.
Of course you don’t have to stick to a two-hour time slot. The four-hour freeform game I ran a couple weeks ago started as a botched library heist and ended as a heroquest-style ‘inquiry’ into resisting undeath fought out in a crypt-shadow spawned from a halfling tavern.
At the moment there are sixteen 2nd level pre-generated heroes on the Pre-generated Characters tab of the resource page. These are heroes put together by Jay Godden and Miguel Friginal as part of a bigger project to cover all the levels. There will be more 2nd level pre-gens added to the resource page soon. The freeform adventure adjusts to the heroes you bring to it, so feel free to bring your own 2nd level character into the adventure instead of using a pre-gen.






