Card game
design has become my hobby. When I need a break from doing roleplaying design,
I work on a card game. The pieces of the brain involved in card game design are
different enough, for me, that I get to relax.
I recently
designed a fierce little two-player experience that has become my wife Lisa’s
favorite game. You know a design is going well when you get trash-talked in the
first playtest session. Lisa handily won the first game. As we were shuffling
cards to play again, she patted my hand. “You played very well,” she said,
meaning the opposite.
It looks
like I’ll have news about the game’s publishing-arrival in a couple months.
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