Showing posts with label storybook brawl. Show all posts
Showing posts with label storybook brawl. Show all posts

Tuesday, August 2, 2022

Games I've Got at GenCon & Scheduled Panels

I'll be seeing some of you at GenCon in the next few days!

Mostly I'll be at the Pelgrane booth, booth #423, talking with people about the news for what's coming for 13th Age, and the wonderful Drakkenhall book that's out at this show:

Here are some panels I'll be involved in for Pelgrane or with Pelgranistas. . . .

Friday August 5th, 12:00-1:00 p.m. [Hyatt Studio 1] Ken & Robin Talk About Stuff. Robin has to stay in Toronto, so Gareth Ryder-Hanrahan and I are joining Ken to talk about roleplaying, conspiracies, writing, and conspiracies about roleplaying writing.

Saturday August 6th, 4:00-5:30 p.m. [The Stadium: Meeting Room 8] Swords, Spies, & Shoggoths: The Pelgrane Press Panel. There are a lot of fun projects surfacing soon that I didn't know about until the pre-con planning session, so I know panel attendees will be pleasantly surprised.

Sunday, August 7, 11:00 a.m.-12 noon. [Hyatt Studio 1] 13th Age Monster Workshop. Attend the panel and make suggestions. Or heckle. Our rogues gallery of 13th Age designers and developers and a publisher will spin the suggestions into a publishable baddie. I slated this madness for Sunday since it tends to leave us punch drunk.

Other fun.... All con long, Dara Studios at Booth 2400 will be running demos of the Storybook Brawl board game I wrote about last week. I'll be there when I can, or you can ask me about the game when you find me nearer Pelgrane.

And Wiz-Kids at booth 1715 will have copies of Three-Dragon Ante: Giants War to show off, but I don't believe they'll have enough copies to have them on sale. It was close, so that means the game should be out in retail soon.

Thursday, July 28, 2022

Storybook Brawling onto a Tabletop

The art above is called Flights by Moonlight. It’s the first storybook image we got from our amazing artist, Ekaterina Chesalova, for the Storybook Brawl boardgame I’ve been working on the past year with designers from my company, Fire Opal Media, and other designers from Good Luck Games.

One of the coolest things about designing games is that sometimes the games you play turn into games you’re working on. In 2021, I was playing a lot of Storybook Brawl, the digital auto-battler-style game of twisted fairy tales on Steam. I knew some of the designers. I loved the game. My business partner Jay Schneider and I got in touch and we ended up signing on to design a board game version of Storybook Brawl!

If you’ve played the digital version, you’re probably aware that most of the mechanics that make the digital version tick don’t translate into a board game. The truth is that it can be liberating when mechanics are so untranslatable. We had to evoke the feel of the digital game, and the fun of its brawls, in a board and card game environment that would stay fun for players of many ages instead of gradually eliminating people until only one winner was left.

I love this type of challenge!

Sometimes my early designs are reasonably close to the final design. This was not one of those times. Jay and the rest of the development team did so much work and redesign, and along the way we realized that the way to set up the brawls at the heart of the game was with a storybook that would double as a scenario guide!

The Flights by Moonlight picture above? That’s one of the early scenes from Act II: Home Realms, showing the moment Mrs. Claus and Pan’s Shadow meet after their stories have been shuffled together. The storybook’s opposite page gives each player a choice between three Plot Twists before that round’s brawl: Workshopping (just some gold to buy better cards); From Up Here, Everybody Else Looks Tiny (the right to buy cards from your shop for a tiny price this round); and Moonlit Reconnaissance (banishing a random card and acquiring two new cards).

Yes, it’s a deckbuilding game of sorts. And each brawl leads to another story later on in the storybook, until the grand finale. I’m thrilled with the game and in love with writing storybooks for it! It’s one of those games I’m going to struggle to keep a copy of because my wife Lisa is gonna be giving it away as a gift. (Seriously: I’ve had to borrow copies of Three-Dragon Ante and Epic Spell Wars from friends because all of our copies had been gifted!)

The Storybook Brawl board game is going to be published by Dara Studios. It will go on Kickstarter later this fall. Come by booth 2400 at GenCon next week to see a prototype, check out the storybook, and to play a demo for between 2 and 4 players.

I’ll usually be at the Pelgrane booth, #423, and though I’m mostly doing 13th Age things there, I’ll be happy to talk about Storybook Brawl and will probably be at booth 2400 running/playing games now and then.

I’ll post in the next couple days about the Pelgrane-and-other-things I’ll be up to at GenCon.