Monday, August 11, 2014

This is us in Glorantha!

Fire Opal and Moon Design have announced the identity and Kickstarter starting date (August 27!) for our wild new 13th Age book!

13th Age in Glorantha is a supplement that will bring 13th Age's d20-rolling storytelling style to mythic adventures in Greg Stafford's world of Glorantha.

I've overjoyed about the project. There is a lot I want to say about the team (Jonathan! ASH! Jeff! Jan!) and our plans and the collaboration with Moon Design. But I'm getting ready to fly to GenCon tomorrow and I've already typed out a lot of what needs to be said at this point in sections of the 13thAgeInGlorantha.com website called WHAT? and DRAFT OUTLINE.

So for now, here's a story about the triptychs below that depict me and my wife Lisa as young adults, middle-aged souls, and clan elders. Stefano Gaudiano painted us as potential members of the clan ring for the Gloranthan computer/iOS game King of Dragon Pass.



Lisa was happy about the inclusion, but then slightly less happy when she turned out to have been included as a priestess of Uralda, the cow goddess, while I got to be an Eurmali trickster!

There were two saving graces. First, Lisa's Gloranthan avatar also appeared as a priestess of the Earth queen, Ernalda, and that was alright. Second, the first time that artist Stefano Gaudiano met Lisa, he jogged across the wide lawn of Olympic Park Institute to catch up with her and said, "Oh! You must be Lisa! I am so sorry I did not meet you before I painted you! You are so much prettier than in the photo I saw, I wish I had met you in person."

Bravo, Stefano.

And bravo for David Dunham and Robin Laws and Greg Stafford, the main architects of King of Dragon Pass, because if you're curious about Glorantha now that we're bringing 13th Age to the world, King of Dragon Pass is a marvelous playable introduction. It worked splendidly for Lisa, who is not ordinarily a roleplaying gamer.

Amusingly, KoDP didn't work quite so well for 13th Age in Glorantha collaborator ASH LAW because he just wanted to go exploring and on heroquests, not take care of his herds and his crops. His clans kept dying of starvation just as he was about to accomplish great things. In ASH's defense, 13th Age in Glorantha IS going to be all about the exploring and the heroquesting, so I may tease him about his lack of clan stewardship, but he's on the right track for our book!

Another place to get an introduction to Glorantha, if you are at GenCon, would be to visit the Moon Design booth or catch the Introduction to Glorantha panel at 6 pm Thursday at Crowne Plaza: Victoria Station C/D. There's also another Glorantha panel that looks like it will be excellent earlier on Thursday, Gaming as Mythic Exploration.

Is the final 13th Age in Glorantha book going to look like the draft outline that's up on the web? To some extent, I think, just as Lisa and I seem to be following trajectories akin to what Stefano traced for us in Glorantha!

If you are dedicated 13th Age player, have no fear, we're going to treat this book with the same love and innovation we put into 13th Age, the Bestiary, and 13 True Ways. If you're a Glorantha fan, I hope you'll come along with us as we play through the myths.

4 comments:

  1. Permit me to ask the most important question:

    Will Ducks be a playable race?

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  2. Hah! I predicted this last year: http://talesofthegrotesqueanddungeonesque.blogspot.com/2013/03/old-school-heresies-glorantha-d-iv.html

    Well, sort of.

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  3. Jack, as prophecies go, you did OK!

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