Once upon a time in Elysombra,
toward the 2/3rds mark of Jonathan Tweet’s epic 3e campaign, I switched from
playing Sigurd, the dwarf fighter who’d taken a level of cleric to better
understand Primus’ will, to playing a half-dragon gnome psychic warrior named
Dzhay who maintained an illusion of looking like a jailbait Pippi Longstockings
until she tore someone’s throat out with her camouflaged silver-dragon teeth.
Dzhay plundered the Psionic Handbook and came out loaded for
war. For this, and for abandoning Sigurd, and for somehow talking the
notoriously stingy DM into gifting me with a full load of good magic items, I
achieved campaign infamy.
Which did not lessen the second
time our party got gacked trying to destroy a particular naga-infested Temple
of Evil. We’d been hit by overwhelming
barrages of empowered fireballs and lightning bolts, some cast by nagas and
some cast by our own frickin’wizard, who’d had
the courtesy to ask whether Dzhay could take a hit from a fireball but
did not entirely listen to the answer. The answer had been no, not so much, and especially not with a disintegrate spell on the way from the nagas.
So Dzhay was toasted and Jonathan
gleefully turned to determining the fate of the magic items she had been
carrying. Old school baby! First I rolled saves for the stuff she used, then I
turned to rolling for the items that she kept in her backpack. When I mentioned
that it looked my +4 amulet of mighty fists
had been destroyed, Mark Jessup, playing the party’s abused but beloved
monk, Ta-Wei Shek, nearly spit out his teeth. “You have a +4 amulet of mighty fists? And you keep it in your backpack?”
“Yeah, the enchantment I get from
[one-or-the-other-of-the-cheezy-and-near-permanent-psychic-warrior-tricks-I-was-using]
is better…Uh-oh.”
“Augh! Augh! +4 amulet of mighty fists! Do you know what Ta-Wei is using? A +2.
Augh! Augh!”
Guilty. Guilty and oblivious. And
in no position to correct the error.
This, and other slights and
fiascoes, eventually led Mark to utter the despondent war cry we forever
associate with his flamboyant yet strangely ineffective characters: “I’m 76 hit
points you don’t have to lose.”
Although to be fair, in the final
act of our heroes’ mortal existence, Ta Wei-Shek climbed the head of the world’s
greatest red dragon, Vaerm, and punched her in the brain, no +4 amulet
required.
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